Playerunknown's Battlegrounds Month 2 Update On May 25Th, New Content In Pubg Second Month Patch
the early access version of playerunknown's battlegrounds soon gets its second content update: the next month's patch was confirmed for the upcoming week. among other things, there will be a new weapon.
update from 17:41 clock: meanwhile bluehole studio has clarified the course reports. the playerunknown's battlegrounds month 2 update is therefore not scheduled for the 18th but for the 25th may 2017.
in addition, on 31 may 2017 the first of the regularly scheduled leaderboard wipes will be given. the new best lists start on june 1st.
original message: new details about playerunknown's battlegrounds: with pawel smolewski, the lead animator of the responsible developer bluehole studio recently held a live stream, where he entered some development team's future plans.
the most important thing in advance: the publication of the next monthly patch is imminent. apparently the update of the live server is planned for next thursday or friday. a day before, the content update will be playable on the test server.
new content will be in playerunknown's battlegrounds eearly access month 2 update
new weapon is not the an-94
like the first, the pubg month 2 update patch will bring new content. included is a new weapon - speculated was last on the an-94, but it will not be according to smolewski.
new animation
the new drink animation for energy drinks is also part of the next patch. according to smolewski, it is planned to give each healing and object its own animation, which also leaves temporary traces in the game world. besides empty beverage cans, the gauze bandages or the like used in dressings can be.
according to the developers, the new animations have the purpose of allowing such activities to be equally visible to their opponents and opponents, and the use of a weapon is no longer possible.
melee improvements
also planned for the may update are improvements in the melee system. for example, beats are no longer executed when the corresponding button is pressed, but when released. the developers want to enable a better timing in this way. also, the direction of a beat will then be dependent on the movement input by the player. this allows targeted strokes from the left, right and up.
a smaller adjustment is also available at the 2x target telescope. its edge is to be thinner, so it does not cover too much of the game world. the "ghost marks" on the map should also be fixed.
further plans for the future
smolewski has also revealed a lot of things beyond the coming month's break:
● there will be no environmental destruction (see rainbow six: victory or battlefield 1)
● first-person servers are only planned for after the early-access phase
● the best lists are to be reset once a month
● rankingsystems and rewards based on these are planned
● one way to paint on the mini-map, there will not be
● killcams and death replays are planned (in solo mode)
● more control in the air over the motorcycle (inclination due to weight shifting)
● the missing animation when looting via drag & drop in the inventory is an error that is still fixed
● an additional circle phase should further accelerate the game and make it more dynamic
● the coins earned will be deleted to publish the release version of playerunknown's battlegrounds
● in july or august there are new character animations, which are currently being recorded in bohemia interactive's motion capture studio
six months early-access phase
playerunknown's battlegrounds has been in the early access phase since 23 march 2017. this should take about six months, so the final release is planned for the current year. also the xbox one and the PS 4 are to be served - but there is no schedule for the console version.
as a rule, the battle royale shooter is updated every week with performance improvements and bug fixes. however, the last two weeks patches have failed for different reasons. once a month, there is also a larger content patch.
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