Path Of Exile 3.7.0 Expansion Guide - Poe 3.7 Details, Release Date, 3.6 End Time, End-Of-League Event, Melee Rebalance And More
the path of exile official site has announced that the next expansion for path of exile 3.7 update is around the corner. in order to help you understand upcoming poe 3.7 details better, goldkk.com will bring the latest update path of exile 3.7.0 expansion guide here about what ggg are planning to do - the 3.6 synthesis league end date, poe 3.7.0 release date, new event in april, melee rebalance for 3.7 and more.
related read: path of exile 3.6.3d patch notes
path of exile 3.7 release date & path of exile 3.6 synthesis end time
poe 3.6 synthesis will end on the console when the 3.7 league launched, and poe 3.7 will start. the current end date on pc is june 4, 2019, on tuesday 10 am nzdt. this date could change in the near future, but they will let you know in due time.
note: ggg is currently planning to announce poe 3.7.0 expansion between may 17th and 24th.
related read: poe 3.7 legion (path of exile 3.7 expansion) guide - poe 3.7.0 patch notes
upcoming path of exile 3.7 expansion - new features & changes, melee rebalance for poe 3.7
in poe 3.7 expansion, there is a significant balance focus on melee and a league of a simpler scope than the last few. poe internal playtest version of the new league is much further along than leagues usually are at this point in the development cycle.
- many people asked a lot about path of exile 3.7 in the upcoming mele rebalancing on poe reddit. in synthesis, ggg performed an extensive rebalance of spellcasting throughout path of exile, a lot of this work focused on numerical rebalance of most skills. they've indicated that the june poe 3.7.0 expansion will contain a similar rebalance of mele skills, the melee skills are intended to be numerically adjusted to make sure they're viable.
- in addition to melee skill rebalances, there will be other changes to systems such as accuracy, fortify, various ascendancy classes, the passive tree, hit and miss feedback, melee base types, melee splash leech, movement skills and melee damage availability on items.
- citing players’ criticisms of a clunky-feeling early-game melee experience, various experimental changes will be made to the animation system that should help resolve these concerns and really tighten up the feel of melee combat.
poe 3.6 synthesis end-of-league event
path of exile 3.6 synthesis league has started over a month and kept improving the gameplay and fixing bugs for players with several patch notes. now it’s towards to the end. ggg has announced that players can usher in the end of the poe 3.6 synthesis league with an end-of-league event, which should be start on may 10th and it may be a good chance for pc and console players to enjoy the fun. according to the poe official site, this poe 3.6 synthesis end-of-league event is likely to be covering the turmoil, mayhem and flashback.
- turmoil: each area outside the town contains specific types of dangerous residents. such as, in the 2017 installment of the race, the possible modifiers were “rogue exiles, perandus chests, tormented spirits, invaders, perandus chests, strongboxes, breaches, a 20% chance to spawn beyond demons, bloodlines with 6 additional magic monster packs and nemesis with 5 additional rare monster packs”. these modes are the same for all players, rotating every hour. every top player of a ascendancy level wins a special prize, and all players who exceed the threshold of a particular level will join in the various micro-trading prize lottery draws. standard, hardcore and hardcore solo-self found modes are available, once the race is over, players can retain their roles.
- flashback: flashback events have several random mods, activated at once from popular past leagues. the collection of mods last for an hour in a area and then rotate. each area has its own set of mods. the top player of a ascendancy level wins special prizes, and all players who exceed the threshold of a particular level are added to various microtransaction prize draws. standard, hardcore, hardcore ssf and standard ssf modes are be available, and once the race over, players can retain their characters.
- mayhem: areas are inhabited by a variety of mods. in the 2017 event, the mods were: “20 invaders, 20 tormented spirits, 20 rogue exiles, 20 strongboxes or 10 breaches.” these mods are the same for all players, rotating every hour. every top player of a ascendancy level wins a special prize, and all players who exceed the threshold of a particular level will join in the various microtransaction prize lottery draws. standard, hardcore and hardcore solo-self found modes are available separately, and characters generated during the event are invalid.
in addition, there are often rewards for players who can do well in wraeclast - ergo fast as the flash through the file, remeber to get the best path of exile 3.6 flashback builds to farm prizes.
we will keep updating the poe 3.7 news when more details drop in about two weeks.